- Joined
- Aug 20, 2009
- Messages
- 1,554
I wanted a tall cube with 2 texture (2 models).
1. Invisible (Yes, Completely Invisible!)
2. Semi-Transparent (So i can see where they are during doodad placement).
I need it at a height. Probably at wc3 Tree height.
After i am done placing them, i will replace their model with the Transparent one.
Don't ask what am i going to use it for, its a secret ;P
Jk, i am using it for Physics collision, Yes, the Physics system detects MODEL SHAPE.
and i need an invisible wall, at invisible shape like platforms.
Thx a lot!, I will gladly credit your work at my map! ;D
I will need other shapes later on.
1. Invisible (Yes, Completely Invisible!)
2. Semi-Transparent (So i can see where they are during doodad placement).

I need it at a height. Probably at wc3 Tree height.
After i am done placing them, i will replace their model with the Transparent one.
Don't ask what am i going to use it for, its a secret ;P
Jk, i am using it for Physics collision, Yes, the Physics system detects MODEL SHAPE.
and i need an invisible wall, at invisible shape like platforms.
Thx a lot!, I will gladly credit your work at my map! ;D
I will need other shapes later on.
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