Moderator
M
Moderator
12th Dec 2015
IcemanBo: Too long as NeedsFix. Rejected.
16:33, 8th Oct 2012
Magtheridon96:
- This leaks many locations (points). Learn more...
- This resource is /far/ too simple.
- The algorithm is very inefficient.
In order to make it faster, you should use BUP's method of registering the events to a trigger and restoring the max life of the destructable upon death, except you shouldn't use the wait.
There are a ton of other systems that do the same thing and better, so I can't approve this because any improvements done to it will end you up with a very similar resource to the ones already available.
I'm doing this because I don't want to waste your time.
Here are some tutorials that could help you make good resources in the future:
- A Complete Beginners Guide to Hashtables
- MUI Spells Using Artificial Waits
- Common Triggering Tips
IcemanBo: Too long as NeedsFix. Rejected.
16:33, 8th Oct 2012
Magtheridon96:
- This leaks many locations (points). Learn more...
- This resource is /far/ too simple.
- The algorithm is very inefficient.
In order to make it faster, you should use BUP's method of registering the events to a trigger and restoring the max life of the destructable upon death, except you shouldn't use the wait.
There are a ton of other systems that do the same thing and better, so I can't approve this because any improvements done to it will end you up with a very similar resource to the ones already available.
I'm doing this because I don't want to waste your time.
Here are some tutorials that could help you make good resources in the future:
- A Complete Beginners Guide to Hashtables
- MUI Spells Using Artificial Waits
- Common Triggering Tips