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How would one go about triggering a line-of-fire spell such as Shockwave? Where anything within distance of it as it's moving along it's line is damaged?
Of course it depends on how special you want it to do, but you can try to add immolation to a dummy model.
Then after casting you create this dummy model, and move it to aiming point. (movement: flying)
If you want it faser than speed 522, you can use SetUnitX/Y for movement.
And you could add expiration timer of course to dummy model.
Of course it depends on how special you want it to do, but you can try to add immolation to a dummy model.
Then after casting you create this dummy model, and move it to aiming point. (movement: flying)
If you want it faser than speed 522, you can use SetUnitX/Y for movement.
And you could add expiration timer of course to dummy model.
the concept is..
Start the spell, add an expiration timer, create a group, move your dummy periodically, picks units within range, deals damage to them then check if the dummy is dead or not, if yes turn off the loop trigger
basically, make a dummy, give it the shockwave model, move it every few microseconds, check for enemies, damage and save each enemy so that it won't hit more than once on the same enemy
basically, make a dummy, give it the shockwave model, move it every few microseconds, check for enemies, damage and save each enemy so that it won't hit more than once on the same enemy
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