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Shockwave - A slight cosmetic problem

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Level 6
Joined
Apr 28, 2005
Messages
155
This is not a huge problem, but it's rather annoying and just doesn't look good.

I made a custom Shockwave that travels a long distance. Sadly the projectile art and terrain ripple isnt aligned, and the farther it goes the worse it looks.
Just take a peek at the attachment and you'll know what I mean. It's the projectile that deals damage, btw.

So, any thoughts on how to fix this? I've tried a Carrion Swarm with 1 as final area with success, but it's rather limiting as I had to use a smaller projectile, making the whole thing rather puny for a fearsome final boss. Also I couldn't change the target art (black smoke thing) no matter what.

What I want is a line spell that damages an area either without a ripple, or with the ripple aligned.

Thoughts?
 

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Level 10
Joined
Jan 21, 2007
Messages
576
You can change breath of fire so its damage isnt cone shaped (set aoe and final aoe to the sakme number), then change how far it shoots that would work BUT im not sure if it damages people in a line or if it picks every unit that it WILL hit and damages them at the same time. Kind of hard to explain..... But try this method out,
 
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