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- Jul 5, 2010
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Shinobi Showdown
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Notes
This map is currently in beta stage.
Please download and share your thoughts with me. I promise you will be amazed
Fixed some more bugs, and uploaded the new version with 15 spells.
Introduction | This is an arena map which attempts to utilize a new kind of a custom combat system, one that was never successfully made and published for Warcraft III yet. You control a single unit in this map. The map is Naruto-themed, although it doesn't include a single character from the series. Proceed to Features to find out more. |
Features |
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Skillset | Strike - moves forward, slashing simultaneously, damaging enemies in front of you; Shoot - sends a straight-trajectory shuriken in targeted direction; shuriken deal damage to the first target hit; this skill requires a 0.4 casting time and can be interrupted by you and your opponents alike; Jump - jumps into the air; you can't change the direction in which you will move by right-clicking while in mid-air; however, you can do everything else: Strike, Shoot, Dash and even cast Jutsu; can be cast in mid-air to execute another jump; Substitution - becomes unable to react for 1 second (the sub. will trigger if any damage is taken during this time) to leave a distraction behind and become invisible for 2 seconds; invisibility is not broken by movement, but will be broken by anything else. |
Jutsu | There are 5 nations you can choose from, and each one of them has a special Jutsu. Those are:
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Combat interaction | Interruption This map utilizes something I will refer to as Interruption system. That means that any ability cast can be interrupted. There is a certain amount of time each ability needs in order for it to take effect, and if you get hit during that time, the ability will simply be canceled. Realistic response Unlike in regular Wc3, you and your opponents will respond to damage. In most cases, getting hit by your enemy will briefly immobilize you. Projectile collision Projectiles which collide in mid-air will, depending on the type, either instantly be destroyed, or go on like nothing happened. For example, shuriken colliding with another shuriken will result in both of them being destroyed. However, a fireball hitting a shuriken will only result in the shuriken being destroyed, and the fireball intact. |
Gallery | Let me apologize for the quality of the video. I am working on a wooden laptop, so this is the best I could manage. It shows the 4 basic skills. Enjoy |
Notes
This map is currently in beta stage.
Please download and share your thoughts with me. I promise you will be amazed
Fixed some more bugs, and uploaded the new version with 15 spells.
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