[Spell] Shield ability

I want to create an ability, which slows the caster and increases the damage reduction at the same time.

I tried using Berserk, but it does not work with negative values. Asides from that this would have been perfect.
I also tried defend, but with defend I cannot manage to get the special effect I added to be displayed.
My prefered way would be to have an buff with a special effect for the duration of the spells.

Is there a way to achieve this? I mean I could definitly trigger it, but I try to stay with vanilla ability if that is possible.
Thanks!
 
You could try things like adding spiked carapise to the unit as that has a % damage taken field, but that does also reflect melee damage even if you set the % to 0...

I would probably use Beserk as the base spell and then use triggers for the damage reduction, latest versions allow you to amend damage taken etc without having to use a full DDS. You would just need to check for the buff and that should be all you would need?
 
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