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Shaman

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
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Shaman (Model)

Reviews
» Wolverabid « Date: 30th of October, 2007 Approval status: Ignored Rating: None Notices: [-] The model's textures are bugged. [-] Building, item and unit models must include a camera or a portrait model.

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» Wolverabid «

Date: 30th of October, 2007
Approval status: Ignored
Rating: None

Notices:
[-] The model's textures are bugged.
[-] Building, item and unit models must include a camera or a portrait model.
 
Level 6
Joined
May 8, 2005
Messages
249
good, but the sword, shouldnt it be lower on his hand? i mean, shouldnt the hand be higher on the handle of the sword.
 
Level 9
Joined
May 7, 2005
Messages
630
its good. fits very well the concept

but just a tip: you can improve it a lot, begin by removing the (i dunno how to call this) the "lower cape (cloak, robe?)"

because if he is meant to be a warrior this cloak, robe, cape WHATEVER, will bother him while he runs toward his enemies

not quite clear but you got the idea Pins...
 
Level 3
Joined
Jun 23, 2005
Messages
60
its good yes the shield is backwards but you gave it a new look very nice for a first time i want to get the unwrap modling thing but its too much
 
Level 1
Joined
May 22, 2005
Messages
4
hm... when i put this model into my map, it was pretty much a black shaman, dressed in black, holding a black shield, with a normal sword and no legs/hip, and a red line on his head and arms (player color)...
and i don't htink i did anything wrong when importing the model
 
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