Kusanagi Kuro
Hosted Project: SC
- Joined
- Mar 11, 2012
- Messages
- 708
1/Can I display 1 dialog (note that this dialog has been set to a Variable) to several players at the same time?
2/What is the Player Index? I see it in convert - player index to player
3/I want when the player type -ally (number), they will be ally with the player with that player index. So I make a trigger like this:
Another question: If I have 10 players but the last player is in position Dark Green (player 11), then will the Player Index change?
2/What is the Player Index? I see it in convert - player index to player
3/I want when the player type -ally (number), they will be ally with the player with that player index. So I make a trigger like this:
-
Ally
-
Events
- Player - Player 1 (Red) types a chat message containing -ally as A substring
- Player - Player 2 (Blue) types a chat message containing -ally as A substring
- Player - Player 3 (Teal) types a chat message containing -ally as A substring
- Player - Player 4 (Purple) types a chat message containing -ally as A substring
- Player - Player 5 (Yellow) types a chat message containing -ally as A substring
- Player - Player 6 (Orange) types a chat message containing -ally as A substring
- Player - Player 7 (Green) types a chat message containing -ally as A substring
- Player - Player 8 (Pink) types a chat message containing -ally as A substring
- Player - Player 10 (Light Blue) types a chat message containing -ally as A substring
- Player - Player 11 (Dark Green) types a chat message containing -ally as A substring
- Conditions
-
Actions
- Player - Make (Triggering player) treat (Player((Integer((Entered chat string))))) as an Ally with shared vision and full shared units
-
Events
Another question: If I have 10 players but the last player is in position Dark Green (player 11), then will the Player Index change?
Last edited: