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Seige of the Virodar

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Having crashed to Maredoron a month ago, the Hadri of the Virodar have unintentionally brought the wrath of the Burning Legion to the denizens of their new home. Now the kingdoms of Ios, Boletaria, and the Forgotten City have massed their armies at the ship's base, ready to stand against the might of the Legion

Every few minutes, Ios, Boletaria, and the Forgotten City get ten additional units, Nyss for Ios, Nerubian Warriors for the Forgotten City, and Overburrow Warriors for Boletaria. Also, after three minutes, those three factions get a second hero




Model Credits

HappyTauren
Takakenji
Hexus
Ujimasa Hojo
Kofi_Banan
Blizzard Entertainment

Special Thanks to the My Little Pony RP Forum

Keywords:
My Little Pony, Original Location
Contents

Seige of the Virodar (Map)

Reviews
12:03, 15th Mar 2014 Orcnet: incomplete map description, please apply at least some screen shots.

Moderator

M

Moderator

12:03, 15th Mar 2014
Orcnet: incomplete map description, please apply at least some screen shots.
 
Level 21
Joined
Nov 4, 2013
Messages
2,017
Very cheap map! That's why:-

- Very flat and awful terrain
- All units and buildings are applied disorderly and too closely to each other
- Why the demons don't attack me? If I should attack them, then why creating defences?
- Archimonde cannot be killed because his armor is Divine and no unit has Chaos attack
- Heroes and 90% of the units are obviously copy-pasted. Same abilities, attack damage, HP and even armor
- No quests so nothing that tells me what to do and so no credits list in the game
- Disordered spawning of reinforcements
- Booooooring


There is no need for me to continue so I'll go to suggestions

SUGGESTIONS:-
- Read tutorials about terraining, you have the look of a novice terrainer. Till now, I can simply tell you to make your terrain more hilly by using Raise/Lower in the Terrain Palette and use more tiles and doodads
- "Seige" is wrong. "Siege" is correct. Correct this mistake
- Every unit must be put in a neat way, not spamming them anywhere as you did with the demons
- Talking about the demons, they should attack my base and try to destroy the main building, otherwise I cannot lose!
- Put a victory condition, otherwise I'll never win also!
- Back to the units, they shouldn't be put in restricted clusters but separately. Otherwise, you'll create overcrowding, congested paths and a confused mass of units
- Heroes, units and abilities MUST NEVER resemble original ones
- What can I say again? Ah yes, the reinforcements should also spawn in a neat way, not in messy clumps/ You might let them come from a road, not spawning magically from nothing
- Last thing, your game needs something unique and exciting, otherwise nothing will distinguish this map from others


OVERALL RESULT:-
Well, I'm sorry but this map is terrible! Can't give this more than 1/5 and I surely vote for CERTAIN REJECTION!
 
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