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Secrets of the Titans

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Campaign set after the next WoW expansion. Hope to get (at least) 14 missions in the campaign.

credit to Callahan for Nerubian Guard model, and to Dan van Ohllus for unmounted Death knight model

Update 1: added Prologue and Chapter Nine missions



Keywords:
WoW, campaign, titans
Contents

Secrets of the Titans (Campaign)

Reviews
15:06, 30th Jun 2008 Rui: Rejected. An evident lack of quality.
15:06, 30th Jun 2008
Rui:
Rejected. An evident lack of quality.
 
I liked chapter 1 mostly. But i must agree with falferi. It needs some better story and terrain. I really didnt like the stormwind and ironforge map. It didnt seems like it took more than 30 min. to finnish the terrain. What are you gonna do after you beat the death knight? There wasnt any hints to where to go.
I hope you make it better because its an nice idea you have.
 
Oi thanks for catching that, forgot to put victory trigger :hohum:
Next update is going to have two interludes and three chapters.
If any of the chapters I already have posted need like ER-style improvement (ironforge i know) please tell me so I can make this as good as possilbe :grin:
 
tell u what.. runing, rescuing 3 heros at once...sylvanus with alliance and elves ?? sylvanus was an high elf not an night elf... No AI ,it needs a lot of thing maybe if u get some help change terrain add story better? yes it wuld be good
 
I have To say that the Campaign is very dissapointing It has Bad Triggers Very short maps and a Very Bland and hard to understand story due to the infrequent and short Cinematics it also seems very random at some points for example you randomly rescue nearly every major Hero in Warcraft 3 who randomly join your party without any cinematics when you rescue them
4/10
 
Unfortunately, most of the cinematics do not seem to end properly, so I have to crash my game to keep playing. I gave up after chapter one because it was too difficult to progress without triggering cut-scenes.

Having all your heroes start at level 10 is a bit imbalanced - it makes them unbelievably powerful compared to your units
 
Rejected. Needs much more work.

Review
[-]Prologue does not end.
[-]Terrain lacks elevation and ground texture variation, as well as any real shape. Plain and boring.
[-]The AI makes units run. This doesn't usually happen in campaigns.
[-]Lore is confusing. You shouldn't have to be a World of Warcraft player in order to understand the lore. Still, it is clearly changed. Sylvanas and Varimathras with the Alliance?

I didn't even get to finish the campaign, I don't know how I even had the patience to get past the first mission.
My rating for this resource is 1/5 (Unacceptable). A few lvl 10 campaign heroes thrown around is NOT a campaign.
 
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