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It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
Actually use of a periodic timer is a waste of resources...why check constantly if a unit is alive and then display dead if he is not?
Rather have 2 triggers one checks triggers when a hero dies changing the status of the player and the other one triggers if someone is revived....resetting their status
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