- Joined
- Jun 15, 2009
- Messages
- 12
The essence of the map - click on the enemy by killing them, the idea is not new and banal, but there are a couple fich:
* 4 wave, and a unique boss - wave.
* Each unit has a different count of x (until Unit 2, Roach - 2 x (2 clicks), zerling - 1hp)
* The strength of each wave increases, while the balance is the gap between the spawn.
* After each wave is the final group
* Every zerg reached generator make you a life, life 20
In the future I will make:
* A new type of zerg - beynling, random spawn along with zerlingom, demolish not 1 and 2 of life based
* Opportunity to do something Tipo ability mass hernia
Time - in minerals, Number killed creeps - Wespen.
* 4 wave, and a unique boss - wave.
* Each unit has a different count of x (until Unit 2, Roach - 2 x (2 clicks), zerling - 1hp)
* The strength of each wave increases, while the balance is the gap between the spawn.
* After each wave is the final group
* Every zerg reached generator make you a life, life 20
In the future I will make:
* A new type of zerg - beynling, random spawn along with zerlingom, demolish not 1 and 2 of life based
* Opportunity to do something Tipo ability mass hernia
Time - in minerals, Number killed creeps - Wespen.