[SC2MAP] - Generator Defend

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The essence of the map - click on the enemy by killing them, the idea is not new and banal, but there are a couple fich:

* 4 wave, and a unique boss - wave.
* Each unit has a different count of x (until Unit 2, Roach - 2 x (2 clicks), zerling - 1hp)
* The strength of each wave increases, while the balance is the gap between the spawn.
* After each wave is the final group
* Every zerg reached generator make you a life, life 20

In the future I will make:

* A new type of zerg - beynling, random spawn along with zerlingom, demolish not 1 and 2 of life based
* Opportunity to do something Tipo ability mass hernia

Time - in minerals, Number killed creeps - Wespen.
 

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I really dont think using resources as counters is a good idea.

Well depending how well you got the whole game thought through. If there's a chance that you might want to use the actual resources as something you can buy things with I suggest you use Dialog to keep track of Time and Killed Creeps.

Incase you havent tried them yet, I must say they're very simple and prehaps the only difficulty is with getting everything just where you want it, but it just takes couple of tries.

4 waves seems awfully low, but if this is just a small test project then I guess it's ok.
 
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