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Starcraft 2 Keeper of the Grove ripped from war3hd assets by me, most painful part was the portrait, it literally took me months to fix it because I'm not an animator hehe, also I took some bone-animations from the original model, cause portrait uses almost the same bones, I tried to make him look more decent possible!, also I added some personal touches and I think the result is Ok, hope u enjoy!
pd: model is merged with portrait, and has been sanitized and normals were also fixed!
Texture path is : textures\war3hd_keeperofthegrove.blp
Model by blizzard thanks taylormouse for plugins! hope u enjoy!
I will take a look at that, I think this is caused by tc material, some models have tc layer marked as unshaded, I don't know if people prefer like original or they will like with shadows
Sure I will, it's a painful model that I tried before to rip, but now I have more experience about those models, the thing is I'm having problems with mdlvis and don't have much free time to solve it, gotta look for some help, enjoy the model!
Sure I will, it's a painful model that I tried before to rip, but now I have more experience about those models, the thing is I'm having problems with mdlvis and don't have much free time to solve it, gotta look for some help, enjoy the model!
It was more a question than a request you don't need to do it, if it takes too much or isn't worth the effort you've already made ton sc2 models and it's really impressive so you don't have to the pitlord model but in any case, good job and I wish you luck
It was more a question than a request you don't need to do it, if it takes too much or isn't worth the effort you've already made ton sc2 models and it's really impressive so you don't have to the pitlord model but in any case, good job and I wish you luck
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