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Sanctuary RTS will pay for maps!

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Hey everyone!

We're Enhearten Media a rapidly developing indie studio with a single title currently under development : Traditional Real Time Strategy | Sanctuary!

We have a map editor that we would need you to use to produce the map :

You can supplement this with any other tool you want earlier in the process but in order to output our (open) map format, it is best that you use our editor to finish and export.

We'll pay 400€ for a map that meets our standards of quality and up to 1300€ for a really really stellar map.
Responsibilities
  • Design the various maps for Sanctuary using our own editor tool
  • Map needs to be made up of multiple smaller textures (we can't accept one that uses one giant texture for the entire map)
  • Map needs to use the 9 layers our map editor provides this way it looks crisp at any zoom level
  • Map needs to be playable in an RTS (tons of flat space or lo incline planes, mountains and hills and bodies of water used as choke-point but not too narrow). We can provide a 2D drawing of what we want for the map
Requirements
  • This job is open for Entry Level Designers. We would love to give you a chance to show your skills
  • Interest in RTS games is a big bonus
  • Any prior experience building custom maps for other RTS games is highly preferred. Please do share if you have any.
All applicants should apply with their own rendition of the following map in our .sanmap format :
New Project.png



just for reference of how the above can be interpreted, here is another example map design drawing :
1613143080765-new-project-2.png

and here is the map that drawing resulted in (ignore the props) :

To use the map editor join the Sanctuary RTS Discord and download it from the #available-files channel.

You can also request to be given the mapper role in order to get access to the wealth of knowledge from the other mappers and the other resources of Enhearten Media.
 
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