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There is a function called ExecuteFunc, it takes string as parameter and allows to run specified function. However, there are some bugs (like called function shouldn't take any arguments to it, and function must exist), that can cause game crash.
Just make a simple trigger (Event: Players - Player X types a chat message with "-" as a substring) and add If/Then/Else commands.
If Typed chat message equal to round, Then Run Round1 <gen>, Else Do nothing.
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