[Trigger] Name recognition system?

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Aug 15, 2007
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im trying to make a GUI system that can recognize a string as a players name and then do actions to that player's hero, pleez halp!

so far i've made string variables for every player and set those variables on map initialization.
i've also done this for each player, it goes off when i use an ability
  • If ((Entered chat string) Equal to player1) then do (Unit - Kill (Matching unit)) else do (Do nothing)

:confused:
 
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