- Joined
- Jun 22, 2009
- Messages
- 18
Hi, I'm Dot145 and for my RPG (Legends ORPG) I want to make an item drop system that is like that of Defi4nce's ORPG and Twilight's Eve ORPG. Their item drop system has it so that when you kill a boss, everyone in the dungeon is teleported to a group of little squares that has just them and an item (every play is teleported to a different square). They can either take the item and type -done to get out, or just use -done if they don't want that item or need it. I know how to start the trigger (I think), although I would have to make a trigger for each dungeon:
Jas'Kah is the boss of the Troll Dungeon, and dungeon complete red is the place Red is teleported to.
Any help is greatly appreciated, and if you know a way to make it only one trigger, that would help so much!
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dungeon complete
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Events
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Unit - |Cffff0000Jas' Kah 0253 <gen> Dies
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Conditions
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Actions
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Unit Group - Pick every unit in (Units in Troll dungeon <gen> owned by Player 1 (Red)) and do (Unit - Move (Triggering unit) instantly to (Center of dungeon complete red <gen>))
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Jas'Kah is the boss of the Troll Dungeon, and dungeon complete red is the place Red is teleported to.
Any help is greatly appreciated, and if you know a way to make it only one trigger, that would help so much!