Spending 5 hours in editing a single map would not get it's quality good enough to achieve average, let alone to high quality unless you are making melee map. A good non-melee map could took up to 2 weeks or maybe longer to get it done into a flawless stage.
If you are not good in triggering, you should learn more about it and not give up so freaking easily as it would be a waste of your time and everybody time who are trying to play your map only to find out it was horrible.
Like it or not, is up to you. Efficient coding is require to ensure the map was running smooth during the gameplay, if you submit this map of yours at warcraft 3 site where the critique are harsh and straight to the point. You might feel sorry for even create such a map.