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Round after round

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Level 4
Joined
Feb 19, 2011
Messages
53
I want to do, that the first round starts, maybe 20 footmanfs were created. and what i want to do is: all footmans died, then i want a timer window top right which says "Next Level in 30 seconds" (counting down to 0) and on 0 the next wave comes, and so on... please help!
 
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Level 9
Joined
Dec 26, 2010
Messages
475
Here :D
  • Creeps
    • Events
      • Time - Elapsed game time is 0.01 seconds
    • Conditions
    • Actions
      • Countdown Timer - Start Timer as a One-shot timer that will expire in 5.00 seconds
      • Countdown Timer - Create a timer window for (Last started timer) with title First Round Starts ...
      • Trigger - Turn off (This trigger)
  • Creeps 2
    • Events
      • Time - Timer expires
    • Conditions
    • Actions
      • Unit - Create 20 Footman for Player 1 (Red) at (Center of (Playable map area)) facing Default building facing degrees
      • Wait until ((Number of units in (Units in (Playable map area))) Equal to 0), checking every 0.10 seconds
      • Countdown Timer - Start Timer as a One-shot timer that will expire in 30.00 seconds
      • Trigger - Turn off (This trigger)
  • Creeps 3
    • Events
      • Time - Timer expires
    • Conditions
    • Actions
      • Unit - Create 20 Knight for Player 1 (Red) at (Center of (Playable map area)) facing Default building facing degrees
      • Wait until ((Number of units in (Units in (Playable map area))) Equal to 0), checking every 0.10 seconds
 
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