Moderator
M
Moderator
10:39, 15th Mar 2009
Dan van Ohllus:
You need to do the following things before I'll consider it approved:
- Change the model's header name to something else than Texture.
- Make sure that the particles are set to "Model Space" so the effects stay on the rod. This can be fixed in Node Manager via Magos Model Editor.
EDIT:
Changes made. Approved.
I can also add that the effects give a nice touch to the staff/rod.
Dan van Ohllus:
You need to do the following things before I'll consider it approved:
- Change the model's header name to something else than Texture.
- Make sure that the particles are set to "Model Space" so the effects stay on the rod. This can be fixed in Node Manager via Magos Model Editor.
EDIT:
Changes made. Approved.
I can also add that the effects give a nice touch to the staff/rod.