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I made these rocks to spice up the environment around mountains and also in nature in general. They fit best around Village Rock terrain but feel free to change the texture to fit your terrain.
May i suggest using a replaceable texture and texture id.
This way *we* could simply change the textur in the editor without the need to edit the model.
Might be a worthwhile idea, i dont know how much work that would be though.
May i suggest using a replaceable texture and texture id.
This way *we* could simply change the textur in the editor without the need to edit the model.
Might be a worthwhile idea, i dont know how much work that would be though.
Yes but then you can only have one texture for all rocks per map, feel free to simply change the texture via a model editor or convert the model to .mdl and write in the new texture.
That is not true. You could just make several destructables with different texture slots. However, i would not recommend making rocks as destructables in the first place since destructalbes are more demanding on the game than doodads and should not be overused.
I needed a destructible version so I copied the death animation from rock chunks into these. I will upload them here in case someone else also needs them.
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