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River bend

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Level 9
Joined
Aug 23, 2007
Messages
465
Really average terrain in my Opinion. Anyways just a river picture. The river is shallow yes I know.....been so long since I terrained I wasn't thinkin to carefully.
 

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Level 36
Joined
Jul 1, 2007
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6,677
Tip: Don't make large trees like that in the background completely covered by fog. The reasoning behind that is that it's impossible to have fog that is thick enough to completely cover an object at that short of a distance without hiding the outline of the object as well.
 
Level 19
Joined
May 1, 2008
Messages
1,130
moar! needs moar trees in the back and make a nice hill or something in teh back then spam trees on it so you could see them like going up a hill
 
Heres a tip for your terraining, create a new doodad with brilliance aura model, then shrinken it down and place it on top of the water, then start spamming the doodad all over. Then you'll have nice water drops from the rain! ^^

the aura is too blue for the water.


@ the picture:
if this is a river, it should be moving.
and some rocks under it.
 
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