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Feb 11, 2024
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Hi there, im new wc3 world editor user, currently ongoing project called Ancient of War RTS, its my own rts genre dream. I believe there is some hole between SC2 and Wc3 can still be explored, thats where my onoging project try to fill.

Ancient of War RTS is a fast pace game, the battlefield is between Sc2 and Wc3, fast but still micromanageble level. And for this game, im focusing on "Synergy" tactic, as if MOBA kinda approach. So, im more focusing on team/Coop kinda pace, 2v2, 3v3 games. Ofcourse 1v1 is still applicable, but for me, RTS game is more fun when we play with our friends, creating combo-line up that working together to fight enemies.

So, the factions i was creating consist of 5
  • The Empire : Human doctrine siege/artillery/gunpowder focus, the playstyle revolve positioning/timing push and hold the ground tactics.
  • Warfang Clan: is a Beast faction, focus on raiding, mobility and constant micro movement. They are fast and slick, strong early game, but kinda weak lategame.
  • Demon Army: The Legion of Abyss, strong shield, slow and corruption playstyle. Superior aerial unit and destruction of chaos, this faction is slow but durable and scary when reach late game.
  • Lizardmen Tribe : A group of ancient warrior with the help of apex predators. This faction focus on Relentless Hunting, strong from early to late game.
  • Pandaren Dynasty: One of unique faction, focus on 3 styles Frement, Harmony and Storm style. Styles can be changed anytime during the game, making an interesting adapt and react faction.
 
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