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[Trigger] Respawning units keeping triggers

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Jul 18, 2010
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Here's the setup...

I have a single player RPG map where you're allowed to attack your allies (kinda like Oblivion) and if you kill, say, a quest giver, they'll respawn over time.

And since not all quest givers are heroes I can't just "revive hero"

I've tried "replace unit" but then the unit no longer keeps their triggers, and everytime I try and replace that unit with a variable, it says no variable is available.

I need to revive a UNIT that'll keep all of his conditions and triggers, anyway to do this? Thanks in advance!
 
Level 3
Joined
Jul 18, 2010
Messages
35
Replace unit was the only one I saw that had anything to do with the specific unit that died. I also tried "create unit" but no variables were available, even after I made a few and added triggers with them.

I don't know what triggers it requires to respawn a specific unit with triggers attached, I'm not exactly a WC3 editor pro lol
 
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