
I was in the process of making a quest for an RPG when I came up with a few issues.. 'What I was using as a resource' I was creating the quest finish trigger when I realized, if I wanted to make this quest doable by multiple players, then the item either had to re-spawn or the item had to be a non-specific version of the item...
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ItemQuestComplete
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Events
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Unit - A unit acquires an item.
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Conditions
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(Quest[1] is enabled) Equal to True.
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(Item being manipulated) Equal to VoodooBeads 0149 <gen>
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Actions
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There were two ways I thought I could resolve this.. Make the item re-spawn, or just make the item non-specific like I said.. I doubt the re-spawning idea would work, because I think the item would have a separate ID and so.. Not turn in the quest.
So, apart from even saying I need help making the item re-spawn, I just need the non-specific version. If anyone can help me do this.. Or give me a link to something that will help me out, would be much appreciated.

Edit: Does noone know how to solve this? An alternate idea could work too.
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