mafe
Map Reviewer
- Joined
- Nov 2, 2013
- Messages
- 865
Apologies for the long delay until this review.
So what to say? I like the general layout and it is quite a sensible way to include boats. But the map gives the impression that it is only 80% done. More spcifically:
1. The terrain in terms of tiles and smoothness is not polished. In many locations there are squares of different tiles which looks both lazy and unntural.
2. On the other hand the terrace on the sides are a nice touch, it's just that they won't be seen ingame...
3. While creeps and items are balanced, there are too many creeps that will attack player units unintenationally (at the shops and expansion).
4. Some murlocs at the merc camps are facing in "weird" directions.
5. The markets can ba accessed without killing/aggroin the creeps.
6. AoW-creepign seems pointless, the 2-2-2 trolls are barely worth it and anything else is hard to reach.
7. There could be maybe another green spot per player, but that can be debated.
8. There are very few creepcamps that can be contested early on.
So overall: I'd really like you to improve on 3, and possibly also some other improvements with respect to the other stuff I mentioned. Therefore mpa set to Awaiting Update.
So what to say? I like the general layout and it is quite a sensible way to include boats. But the map gives the impression that it is only 80% done. More spcifically:
1. The terrain in terms of tiles and smoothness is not polished. In many locations there are squares of different tiles which looks both lazy and unntural.
2. On the other hand the terrace on the sides are a nice touch, it's just that they won't be seen ingame...
3. While creeps and items are balanced, there are too many creeps that will attack player units unintenationally (at the shops and expansion).
4. Some murlocs at the merc camps are facing in "weird" directions.
5. The markets can ba accessed without killing/aggroin the creeps.
6. AoW-creepign seems pointless, the 2-2-2 trolls are barely worth it and anything else is hard to reach.
7. There could be maybe another green spot per player, but that can be debated.
8. There are very few creepcamps that can be contested early on.
So overall: I'd really like you to improve on 3, and possibly also some other improvements with respect to the other stuff I mentioned. Therefore mpa set to Awaiting Update.