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Rescue Trigger Issue

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Hi, HW. I'm having a problem in my triggers. I've made a Map which my Optional Quest is rescue Two Heroes who will help me in battle, and I want to make the Quest become Completed when the Two Heroes has been rescued. However I'm not making it. I would like if you take a look in my trigger and help me what I'm doing wrong. The main idea is:

Event:
- Unit from Player 3 is rescued

Condition:
- Triggering Unit is Danath
- Triggering Unit is Turalyon

Action:
- Quest Message - Quest Completed - Optional Quest...
- Mark Optional Quest Completed

It's the trigger I thought....

:goblin_cry:
 

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iirc if unit is rescued, it changes owner to that of the one rescuing those units. In any case, it does not remain under the same player (player 3 in this case).
So what you need to do is:
- remove waits (unless you need it for something
- when unit is rescued, check if both units DO NOT belong to player 3. If yes, complete quest.
 
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