-Costs no mana (preferably customizable)
-Autocast
-Cast range of 500 (preferably customizable)
-Minimum range of 300 (preferably customizable)
-Emphasis on clean movement eyecandy, no explosions
-Does NOT give 0 unit collision
-Deals 0 additional damage on next attack (preferably customizable)
-7 second cooldown (preferably customizable)
-Caster will charge only it's specific target (so in the event that if there is another unit 301 yards away, he won't charge him out of the blue)
-In the event that the Charger cannot reach the target unit because of say, unit in the way, have him stop charging and revert back to normal upon colliding with the obstruction.
I know it's a hefty list, but I hope that even though this ability is very generic, it could still be useful to people other than myself.
I think that is about it, if you have any questions, please ask.
-Autocast
-Cast range of 500 (preferably customizable)
-Minimum range of 300 (preferably customizable)
-Emphasis on clean movement eyecandy, no explosions

-Does NOT give 0 unit collision
-Deals 0 additional damage on next attack (preferably customizable)
-7 second cooldown (preferably customizable)
-Caster will charge only it's specific target (so in the event that if there is another unit 301 yards away, he won't charge him out of the blue)
-In the event that the Charger cannot reach the target unit because of say, unit in the way, have him stop charging and revert back to normal upon colliding with the obstruction.
I know it's a hefty list, but I hope that even though this ability is very generic, it could still be useful to people other than myself.
I think that is about it, if you have any questions, please ask.
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