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Request

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Level 4
Joined
Dec 3, 2007
Messages
117
Well, i need a few help since im kinda new :
1-A trigger that, every 10 secs a player has a certain unit, he gains 50 gold, but when he dies, the effect stops until he revives
2-A creep revival system

3-Change the xp rate : higher xp?
4-If possible, a sort of equipment system ex : u start with a hero, he has no weapon no armor no nothing so you gotta buy a sword, and then you see your hero wielding a cheap lil footman sword ^^.
5-Show the attack damage in red, the healing amount in green.
 
Level 9
Joined
Oct 4, 2006
Messages
132
okay, at first I think this should be posted in the Trigger section, not in the requests

But I'll help you
  1. A 50 Gold for living Unit
    Events
    Time - Every 10.00 seconds of game time
    Conditions
    ([YourUnit] is alive) Equal to True
    Actions
    Player - Add 50 to (Owner of [YourUnit]) Current gold
  2. Don't know exactly what you want^^
  3. Modify EXP Rate
    Events
    [Your Event]
    Conditions
    [Your Conditions]
    Actions
    Hero - Make [Your Player] Heroes gain [100.00]% experience from future kills
    or: For each (Integer A) from 1 to 12, do (Actions)
    Loop - Actions
    Hero - Make (Player((Integer A))) Heroes gain [100.00]% experience from future kills {If you want all Player's Heroes to gain more experience^^}

  4. You make the Item, then you go to the Ability Section in the object editor, create a new ability basing on the "Capture the Flag" ability^^ then you should change the "Art-Target" to the weapon you like^^ You can also change the "Art-Target Attachment Point" to change the location of the Attachment (eg to make a helmet or wings^^) but you will have to import the attachment first, before you can use it. To learn about that, you should go to the tutorials section on hive workshop^^ it is explained there. Finally you must add the ability you made to your item
  5. There should be a system for that things, but it is not really possible to do that leakless without using JASS^^
I hope I could help you^^
Everybody started like you, I think, and so we understand your needs of help^^
Asking is neccessary^^ (if you aren't a genius^^)
 
Level 9
Joined
Oct 4, 2006
Messages
132
would you like to have an example map?
I did the triggers in a map, and so I could give it to you
(I copied the Triggers using the "copy as text"-function)

but i think doing it on yourself is much better, than just getting it made^^
so you can keep it in mind and re-do it if you need it^^
 
Level 4
Joined
Dec 3, 2007
Messages
117
Well i would like to see how you did it and learn from it, but could you add, like a hero revival system? Exemple, you buy X unit and trigger so it appears at Y point, but then X dies, i want him to revive but everytime costs more and takes more time and hes gonna appear at Y point.

Thanks~
 
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