- Joined
- Jan 6, 2010
- Messages
- 118
Hello, all. Is it possible to use Magos or something like that to play an animation backwards?
I'm wondering cause I'm making an ability that will raise a wall of stone that will block/hold back opponents for some time. I don't think triggering it will be an issue, but I want it look a bit epic as well;
For the actual wall I'm thinking to use the various destructible rock doodad models, which has a death animation. But I think It would look really great if the rocks sort of rose up from the ground (together with some other special effects), hence the idea is to run the death animation backwards to use as a birth animation.
Any takers, or thoughts to be shared?
I'm wondering cause I'm making an ability that will raise a wall of stone that will block/hold back opponents for some time. I don't think triggering it will be an issue, but I want it look a bit epic as well;
For the actual wall I'm thinking to use the various destructible rock doodad models, which has a death animation. But I think It would look really great if the rocks sort of rose up from the ground (together with some other special effects), hence the idea is to run the death animation backwards to use as a birth animation.
Any takers, or thoughts to be shared?