1. Head to the 33rd Modeling Contest Poll and drink to your heart's desire.
    Dismiss Notice
  2. Choose your means of doom in the 17th Mini Mapping Contest Poll.
    Dismiss Notice
  3. A slave to two rhythms, the 22nd Terraining Contest is here.
    Dismiss Notice
  4. The heavens smile on the old faithful. The 16th Techtree Contest has begun.
    Dismiss Notice
  5. The die is cast - the 6th Melee Mapping Contest results have been announced. Onward to the Hive Cup!
    Dismiss Notice
  6. The glory of the 20th Icon Contest is yours for the taking!
    Dismiss Notice
  7. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Request: Modified Orc Grunt

Discussion in 'Requests' started by Teelo, May 1, 2009.

  1. Teelo

    Teelo

    Joined:
    Mar 31, 2009
    Messages:
    709
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Due to what I've been told in this thread, I need the Orc Grunt model to be modified to remove the berserker sound from playing when it uses a spell.
     
  2. graystuff111

    graystuff111

    Joined:
    Dec 11, 2007
    Messages:
    715
    Resources:
    23
    Icons:
    20
    Skins:
    1
    Maps:
    1
    Tutorials:
    1
    Resources:
    23
    I think it would be simpler to import a blank mp3 to replace the orcs casting sound. Removing the sound off the model sounds complicated to me, and a waste of filespace.
     
  3. Teelo

    Teelo

    Joined:
    Mar 31, 2009
    Messages:
    709
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Yeah and I don't know how to do that :(

    I mean I can import the sound, but then what?
     
  4. graystuff111

    graystuff111

    Joined:
    Dec 11, 2007
    Messages:
    715
    Resources:
    23
    Icons:
    20
    Skins:
    1
    Maps:
    1
    Tutorials:
    1
    Resources:
    23
    Units\Orc\Grunt\BeserkCaster.wav
    Import the sound to this file name
     
  5. Teelo

    Teelo

    Joined:
    Mar 31, 2009
    Messages:
    709
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Its not working :(

    I imported a blank wave file, and changed the path to: Units\Orc\Grunt\BerserkerCaster.wav
    That matches exactly the path of the file in war3.mpq!

    Yet the sound still plays...
     
  6. Amaruak

    Amaruak

    Joined:
    Apr 4, 2006
    Messages:
    104
    Resources:
    6
    Models:
    4
    Icons:
    2
    Resources:
    6
    Here it is. Grunt without berserker sound.
     

    Attached Files:

  7. Teelo

    Teelo

    Joined:
    Mar 31, 2009
    Messages:
    709
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Yaaaaay. Thank you very much <3