Hello,
I was wondering if someone could reverse the normals (I believe this is the issue?) on the following models by -Grendel.
http://www.hiveworkshop.com/forums/...-203465/?prev=search=demon&r=20&d=list&page=2 (The Leggionaire_Portrait file is the one I care about (the red one, not the purple one)
http://www.hiveworkshop.com/forums/...-206229/?prev=search=demon&r=20&d=list&page=8 (His entire body stays bright)
http://www.hiveworkshop.com/forums/...-191414/?prev=search=demon&r=20&d=list&page=8 (Only his head does this, the rest of him is fine at night time)
The issue is, during in-game night time, they stay bright as if it were still day time. I tried to fix the problem but alas I am very limited on my 3d art knowledge.
Thank you for any help given, it's greatly appreciated and of course +rep to whoever helps.
I was wondering if someone could reverse the normals (I believe this is the issue?) on the following models by -Grendel.
http://www.hiveworkshop.com/forums/...-203465/?prev=search=demon&r=20&d=list&page=2 (The Leggionaire_Portrait file is the one I care about (the red one, not the purple one)
http://www.hiveworkshop.com/forums/...-206229/?prev=search=demon&r=20&d=list&page=8 (His entire body stays bright)
http://www.hiveworkshop.com/forums/...-191414/?prev=search=demon&r=20&d=list&page=8 (Only his head does this, the rest of him is fine at night time)
The issue is, during in-game night time, they stay bright as if it were still day time. I tried to fix the problem but alas I am very limited on my 3d art knowledge.
Thank you for any help given, it's greatly appreciated and of course +rep to whoever helps.