I need a passive spell for archers which makes them fire inaccuratly. I have tried using tinkers spell as a base however that does damage in the area over time much like blizzard only more often.
This is the sort of thing I think might need to be done in triggers, but I don't know how to do it. I would like to be able to change all the things in brackets and so changing the inacuracy of the archer and make differnt types of archer.
The archer projectile is invisable and instand with no damage
Trigger = any unit is attacked by {archer}
Actions:
-special effect {arrow} is created
-last created special effect goes from {archer} to (attacked unit) with random offset between (500,500) and (-500,-500) with speed of (700) and arc (0.30)
-units within (50) of offset take (10) damage
This is the sort of thing I think might need to be done in triggers, but I don't know how to do it. I would like to be able to change all the things in brackets and so changing the inacuracy of the archer and make differnt types of archer.
The archer projectile is invisable and instand with no damage
Trigger = any unit is attacked by {archer}
Actions:
-special effect {arrow} is created
-last created special effect goes from {archer} to (attacked unit) with random offset between (500,500) and (-500,-500) with speed of (700) and arc (0.30)
-units within (50) of offset take (10) damage