HI!
Now I've been trying to read all the updated news on the forum, but so far to my knowledge nobody has a real good way of importing CHARACTER models from WOW (the 8 main raices). Now everyone can import the NPCS or the MODELS but nobody I can find can impor a custom character without a serious degree of difficulty.
I think all us people who desperately want to recreate our character can now do it.
http://www.curse-gaming.com/mod.php?addid=2090
The new version of the model viewer at that site includes SOURCE CODE!
Here's the deal, this character model viewer, v0.46b, saves the characters and the armor sets you custom design as "*.chr" files.
At any time you can load these char files and you have the specific character or armor designs you saved.
If this reader can do that, then I am positive someone with programming knowledge can read the source code, and develop a model importer that utilizes the *.chr save state from the model viewer to import/extract a model based on the parameters in the *.chr file.
In otherwords: you open up this model viewer, save the character skinning/hair/face settings in the *.chr file
Use a custom made model creator that loads / creates a model based on the parameters in the *.chr file
The source code is released so you can base the model creator on the source code (automatically extracting/creating the skins).
I just can't do more than the most basic programs, so I don't know how to do this. but I KNOW someone out there does!!!!!!!
The Long Method:
ok, in th emean time I think I have figured out a long method for extracting female/male models.
In the NPC section of a viewer, there's a list hundreds of entries long, with models that are "all inclusive" single model sets.
Basically you find the model witht he basic hair and body that you want. Make a ntoe of the extended file name. (someone should create a cross indexed directory to translate these file names).
What you can do is export a standard character model. create some bs .blp files, and load it up in ant model editor (or in the vertix editor). Copy the the mid sectio nand the face, go to the generic NPC file, and paste that copy over it.
That is a long method of creating a basic male/female with the hair and face design of your choice.
Seriously I think the model viewer option is our best bet! The source code for this program HAS been released, just recently. Is there anyone with programming experience willing to create a program that will adopt and use the *.chr files?
Now I've been trying to read all the updated news on the forum, but so far to my knowledge nobody has a real good way of importing CHARACTER models from WOW (the 8 main raices). Now everyone can import the NPCS or the MODELS but nobody I can find can impor a custom character without a serious degree of difficulty.
I think all us people who desperately want to recreate our character can now do it.
http://www.curse-gaming.com/mod.php?addid=2090
The new version of the model viewer at that site includes SOURCE CODE!
Here's the deal, this character model viewer, v0.46b, saves the characters and the armor sets you custom design as "*.chr" files.
At any time you can load these char files and you have the specific character or armor designs you saved.
If this reader can do that, then I am positive someone with programming knowledge can read the source code, and develop a model importer that utilizes the *.chr save state from the model viewer to import/extract a model based on the parameters in the *.chr file.
In otherwords: you open up this model viewer, save the character skinning/hair/face settings in the *.chr file
Use a custom made model creator that loads / creates a model based on the parameters in the *.chr file
The source code is released so you can base the model creator on the source code (automatically extracting/creating the skins).
I just can't do more than the most basic programs, so I don't know how to do this. but I KNOW someone out there does!!!!!!!
The Long Method:
ok, in th emean time I think I have figured out a long method for extracting female/male models.
In the NPC section of a viewer, there's a list hundreds of entries long, with models that are "all inclusive" single model sets.
Basically you find the model witht he basic hair and body that you want. Make a ntoe of the extended file name. (someone should create a cross indexed directory to translate these file names).
What you can do is export a standard character model. create some bs .blp files, and load it up in ant model editor (or in the vertix editor). Copy the the mid sectio nand the face, go to the generic NPC file, and paste that copy over it.
That is a long method of creating a basic male/female with the hair and face design of your choice.
Seriously I think the model viewer option is our best bet! The source code for this program HAS been released, just recently. Is there anyone with programming experience willing to create a program that will adopt and use the *.chr files?