• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!

[Request]Any Ideas? my terrain?

Status
Not open for further replies.
Level 30
Joined
Nov 29, 2012
Messages
6,637
Suggestions:
-The tree you used in the island blends well and looks good so how about mind also changing those Lordaeron trees because HQ Island tree with those Lordaeron just doesnt blend when mixed.
-At some point it is quite empty so I suggest fill it up with more decors.

But I also did some little changes in the terrain such as:
-Adding little decors at it. I just guessed randomly on what to put so if you dont like it, dont hesitate to ask what to change.

BTW, here is the changed map below.
 

Attachments

  • Island.w3x
    64.2 KB · Views: 50
Level 30
Joined
Nov 29, 2012
Messages
6,637
Just download a tree model here and then, import it to your map on WE through Import Manager. Remove the path war3mapImported or something like that in its path and then find in the Object Editor the Destructible Lordaeron Summer Tree and then go to its model file then change it to the import one. ;)
 
Level 5
Joined
Aug 9, 2012
Messages
119
you can add some cinematic effect on each area, or i mean add some region effect,
make each area has their nature or own meaning...
add more doodads should make it more interesting :)
 
Status
Not open for further replies.
Top