Hi i am in a great need for few spells and icons for them for my an upcoming campaign project here is the link it's just few days that i have started here is the link ---->
http://www.hiveworkshop.com/forums/f462/legends-begining-114282/#post980212
The spells are the following:
1st
Ram Dash(spell): Electricity surrounds his body and rush in front of his opponents with an extremely fierce power and outstanding speed knocking them all to sky for a while and coursing stun and some extra damage when they land(costs 90mp)
1st level: Deals 90 damage to his opponents and knocking to them to the sky for 2 sec +10 extra damage when they land and stun for 3 sec
2nd level: Deals 120 damage to his opponents and knocking to them to the sky for 2 sec +10 extra damage when they land and stun for 3 sec
3rd level: Deals 160 damage to his opponents and knocking to them to the sky for 2 sec +20 extra damage when they land and stun for 3 sec
4th level: Deals 210 damage to his opponents and knocking to them to the sky for 2 sec +20 extra damage when they land and stun for 3 sec
2nd
Light of Hathor(Type:spell) He rise up his sword and fires a light beam that deals damage and blinds make him unable to hit successful the target for sometime, starts with ( 15% attack missed for melee type, 18% for range types ,17% for magic type)(costs 110mp)
1st level: 90 damage blind effect 15% for melee types,18% for range types and 17% for magic types
2nd level:115 damage blind effect 17% for melee types,20% for range types and 19% for magic types
3rd level: 150 damage blind effect 19% for melee types ,22% for range types and 21 for magic types
4th level: 210 damage blind effect 22% for melee types, 25% for range types and 23 for magic types(only in this lvl it can decrease the attack speed for all types of damage dealers by 4%)
3rd
Sunlight(spell): by rising his sword up to the sky, pallax drows power from the mystical energies of the sun. A growing glow ball surround his body and when is goes to a certain size the ball brakes into multiple energy beams that deal damage to all nearby opponents (it starts with one charge of multiple beams and goes to more lines to later levels(costs 130mp)
1st level: small size of sun glow, one charge of multiple energy beams deals medium damage
2nd level: medium size of sun glow, two charges of multiple energy beams deals medium damage
3rd level: big size of sun glow, two charge of multiple energy beams deals high damage
4th level: Very big size of sun glow, three charges of multiple energy beams deals very high damage
4rth and last one for now
Shapeshift(transformation): Northos can change his form to variety of creatures like a an eagle, a battle wolf,a bear and a dragon(costs 160mp)
1st level: Transforms into an Eagle which adds him 300hp +8 damage also his attack speed increases by 3% and also the fatal blow buff which gives the eagle form to attack faster and increase his critical rate by6% (ram dash and mana vortex doesn't stuck with this form)
2nd level: Transforms into a Big battle wolf which add him 700 hp more + 16 damage, attack speed increases by 5% movement speed increases by 30% and he has the Battle claws spell which make battle wolf form to deal 280 damage and slow the target for 4 sec (Mana vortex and Dam dash stuck with this form)
3rd level: Transforms into a Big battle bear which add him 1100 hp more + 25 damage, attack speed decreases by 2% by 5% movement speed increases by 20% adds +4 armor a(mystical breath and ram dash stuck with this form)
4th level: Transforms into a land dragon which add him 2000 hp more + 35 damage, attack speed increases by 6% movement speed increases by 10% he has the Scale skin ability which make the dragon form to take 20% less damage from all the attacks and also he has the elemental canon spell which gives a 25% chance to cast electric, fire, wind and ice beam from his mouth that deals 300 damage and gives different kinds of effect according to the element( only ram dash stuck with this form)
http://www.hiveworkshop.com/forums/f462/legends-begining-114282/#post980212
The spells are the following:
1st
Ram Dash(spell): Electricity surrounds his body and rush in front of his opponents with an extremely fierce power and outstanding speed knocking them all to sky for a while and coursing stun and some extra damage when they land(costs 90mp)
1st level: Deals 90 damage to his opponents and knocking to them to the sky for 2 sec +10 extra damage when they land and stun for 3 sec
2nd level: Deals 120 damage to his opponents and knocking to them to the sky for 2 sec +10 extra damage when they land and stun for 3 sec
3rd level: Deals 160 damage to his opponents and knocking to them to the sky for 2 sec +20 extra damage when they land and stun for 3 sec
4th level: Deals 210 damage to his opponents and knocking to them to the sky for 2 sec +20 extra damage when they land and stun for 3 sec
2nd
Light of Hathor(Type:spell) He rise up his sword and fires a light beam that deals damage and blinds make him unable to hit successful the target for sometime, starts with ( 15% attack missed for melee type, 18% for range types ,17% for magic type)(costs 110mp)
1st level: 90 damage blind effect 15% for melee types,18% for range types and 17% for magic types
2nd level:115 damage blind effect 17% for melee types,20% for range types and 19% for magic types
3rd level: 150 damage blind effect 19% for melee types ,22% for range types and 21 for magic types
4th level: 210 damage blind effect 22% for melee types, 25% for range types and 23 for magic types(only in this lvl it can decrease the attack speed for all types of damage dealers by 4%)
3rd
Sunlight(spell): by rising his sword up to the sky, pallax drows power from the mystical energies of the sun. A growing glow ball surround his body and when is goes to a certain size the ball brakes into multiple energy beams that deal damage to all nearby opponents (it starts with one charge of multiple beams and goes to more lines to later levels(costs 130mp)
1st level: small size of sun glow, one charge of multiple energy beams deals medium damage
2nd level: medium size of sun glow, two charges of multiple energy beams deals medium damage
3rd level: big size of sun glow, two charge of multiple energy beams deals high damage
4th level: Very big size of sun glow, three charges of multiple energy beams deals very high damage
4rth and last one for now
Shapeshift(transformation): Northos can change his form to variety of creatures like a an eagle, a battle wolf,a bear and a dragon(costs 160mp)
1st level: Transforms into an Eagle which adds him 300hp +8 damage also his attack speed increases by 3% and also the fatal blow buff which gives the eagle form to attack faster and increase his critical rate by6% (ram dash and mana vortex doesn't stuck with this form)
2nd level: Transforms into a Big battle wolf which add him 700 hp more + 16 damage, attack speed increases by 5% movement speed increases by 30% and he has the Battle claws spell which make battle wolf form to deal 280 damage and slow the target for 4 sec (Mana vortex and Dam dash stuck with this form)
3rd level: Transforms into a Big battle bear which add him 1100 hp more + 25 damage, attack speed decreases by 2% by 5% movement speed increases by 20% adds +4 armor a(mystical breath and ram dash stuck with this form)
4th level: Transforms into a land dragon which add him 2000 hp more + 35 damage, attack speed increases by 6% movement speed increases by 10% he has the Scale skin ability which make the dragon form to take 20% less damage from all the attacks and also he has the elemental canon spell which gives a 25% chance to cast electric, fire, wind and ice beam from his mouth that deals 300 damage and gives different kinds of effect according to the element( only ram dash stuck with this form)
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