- Joined
- Aug 7, 2010
- Messages
- 77
Hello all. As a noob, i have some trigger question regarding replacement of units. Replacement of units is used commonly in warcraft III campaigns.
For example, a footman guarding at position X was dead, Barrack A will automatically train back footman and he went back to the guarding position X. Position X is a fixed guarding spot such that if the guarding enemy were to chase and was dead half way, the newly trained unit will be backed guarding at Position X. What if i have a lot of units guarding while the barrack is trying to handle all of the unit's replacement that had been dead. Besides doing a hash table, any other trigger that can make this happen? Any help provided will be greatly appreciated.
Here's a draft on what i wanted.
For example, a footman guarding at position X was dead, Barrack A will automatically train back footman and he went back to the guarding position X. Position X is a fixed guarding spot such that if the guarding enemy were to chase and was dead half way, the newly trained unit will be backed guarding at Position X. What if i have a lot of units guarding while the barrack is trying to handle all of the unit's replacement that had been dead. Besides doing a hash table, any other trigger that can make this happen? Any help provided will be greatly appreciated.
Here's a draft on what i wanted.
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