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Repair both units and buildings

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I am making a custom race which is inspired by Necrons from warhammer 40k, basically a mix of undead and protoss. They will have unit similar to wisp.
I want the wisp to be able to repair structures but also repair friendly units of that race.
I think repair + heal would work, but is it possible for a repair ability to do both job instead?
 
Untick 'Organic' flag in the 'Targets Allowed' of the Heal ability and Tick 'Structures' so it can heal Ground, Air and Structures.

upload_2019-9-11_21-17-8.png


upload_2019-9-11_21-16-57.png
 
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i have no idea how to get the wisp model my bad
Oh, I see. I took a few minutes and made a Wisp model that contains both a Stand Work and a duplicate Spell animation that is non-looping. You can import it into your map and then change the path to "Units\NightElf\Wisp\Wisp.mdx". That way, it will replace the default Wisp model and still use the default Portrait. Hope that helps :grin:
 

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