I've noticed that there are certain models (DemonHunterMissile.mdx, Infernal.mdx, Doomguard.mdx, etc.) that have green flame elements (such as doom guard's sword, particles in DH missile, Infernal's Infernalness ) that apparantly don't use any .blp files. The problem with this is that I can't edit/change/delete those flames if, for instance, I want to make a blue Infernal but the green flames are entirely out of place. Has anyone stumbled upon a simple way to remove these flames from a model? The DH missile is the one in particular that I want to change.