- Joined
- Mar 28, 2010
- Messages
- 42
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TP
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Events
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Unit - A unit Begins casting an ability
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Conditions
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(Ability being cast) Equal to Mass Teleport
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Actions
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Set TP_point[(Player number of (Owner of (Triggering unit)))] = (Target point of ability being cast)
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Set TPcaster[(Player number of (Owner of (Triggering unit)))] = (Casting unit)
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Unit - Create 1 Town Portal for (Owner of (Triggering unit)) at TP_point[(Player number of (Owner of (Triggering unit)))] facing Default building facing degrees
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Set TPeffect[(Player number of (Owner of (Triggering unit)))] = (Last created unit)
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how to set?
Custom script: call RemoveLocation (udg_TP_point[?])
is it like this?
Custom script: call RemoveLocation (udg_TP_point[(Player number of (Owner of (Triggering unit)))])
lol