- Joined
- Oct 25, 2018
- Messages
- 108
Hello, I have two questions that I would need help from experienced people.
1- I need to destroy the cage, create a unit only for the player who destroyed the cage. (if player 1 destroyed it, that unit released is only for him) Try placing Owner of Killing unit, but nothing happened.
2- The map that I am correcting originally thinks about a single person RPG, so I had no problems in the cinematics. But now, as I adapt it to an online gameplay, it happens that for example at the end of the trigger event, the camera stays static in the sky, being impossible to play (it does not restart) This only for the player who enters the region where the cinematic is generated. The player who is in another area, is not affected ... Please help me with these two things.
1- I need to destroy the cage, create a unit only for the player who destroyed the cage. (if player 1 destroyed it, that unit released is only for him) Try placing Owner of Killing unit, but nothing happened.
2- The map that I am correcting originally thinks about a single person RPG, so I had no problems in the cinematics. But now, as I adapt it to an online gameplay, it happens that for example at the end of the trigger event, the camera stays static in the sky, being impossible to play (it does not restart) This only for the player who enters the region where the cinematic is generated. The player who is in another area, is not affected ... Please help me with these two things.