• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

[Spell] Registering Auto-cast Attacks?

Status
Not open for further replies.
Level 1
Joined
Sep 8, 2008
Messages
12
Hello.

Is there any way to register a successful landing of an attack with an auto-cast modifier (like Searing Arrows)? Thanks in advance!
 
Level 11
Joined
Nov 15, 2007
Messages
800
Detecting if Searing Arrows is active is the easy part - you just set a variable whenever the unit is issued the searingarrows/unsearingarrows order. The tricky part will be registering the attack successfully landing. You'll need to use a damage engine and trigger all non-basic attack damage in your map.
 
Level 1
Joined
Sep 8, 2008
Messages
12
Detecting if Searing Arrows is active is the easy part - you just set a variable whenever the unit is issued the searingarrows/unsearingarrows order. The tricky part will be registering the attack successfully landing. You'll need to use a damage engine and trigger all non-basic attack damage in your map.

Thanks! Installed bribe's Damage Engine, the method seems to work.
 
Level 11
Joined
Nov 15, 2007
Messages
800
Thanks! Installed bribe's Damage Engine, the method seems to work.

Just remember you have to trigger ALL damage from the arrow source for this to work. This includes anything like item spell/passives (permanent immolation) too (but not dummy abilities since the damage comes from a different unit). Also, I'm not 100% sure what the damage source will be from Thorn's Aura, but I'm assuming it's the aura's owner. Still worth checking out.
 
Status
Not open for further replies.
Top