I'm looking at trying to reference to a specific slot of an ability on its data table(AEev [Evasion] and DataA1 [the value of its effect]), so that I can put its value into an integer variable and vice versa. Any ideas as to what the function would be to call this up?
I've been using GUI mostly up until now(I've had a few encounters with playing with JASS and other progging languages), but I know it won't be able to do even half the stuff I'm wanting to do with the map I'm currently working on with just GUI, so I'm trying to do everything in JASS. Sooo much more efficient than GUI, even if it does make my head hurt a bit.
I've been using GUI mostly up until now(I've had a few encounters with playing with JASS and other progging languages), but I know it won't be able to do even half the stuff I'm wanting to do with the map I'm currently working on with just GUI, so I'm trying to do everything in JASS. Sooo much more efficient than GUI, even if it does make my head hurt a bit.