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rebug trigger (attacked)

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Level 2
Joined
Jul 9, 2015
Messages
20
hi , greeting
  • yek damage attack
    • Events
      • Unit - A unit Is attacked
    • Conditions
      • (Attacking unit) Equal to do_wikin_damage
    • Actions
      • Unit - Cause do_wikin_damage to damage (Attacked unit), dealing 100.00 damage of attack type Spells and damage type Normal
See above,
When unit, raise sword
trigger runs

In this case, no such thing as "attack speed" !

please fix
 
Level 5
Joined
Jan 17, 2014
Messages
131
You propably want to deal the damage when a unit takes damage.

You could use a damage detection system but event then it could prove to be troublesome.

You could try using Thorns Aura. It reflects melee damage.

No dude, he is trying to do additional damage with the attacking unit. So your first suggestion is the best way, with damage detection system.
 
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