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- Dec 21, 2013
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- 911
So, this is another simple question...
Is that possible to re-animate a mdx?
I cant find a way to import mdx to 3dsMax without losing the bones...
I import it with Milkshape, save it as obj. then open it with 3dsMax
Thanks
EDIT:
just saw some old thread, and I believe there is no way to do that, so i must make it from zero
Is that possible to re-animate a mdx?
I cant find a way to import mdx to 3dsMax without losing the bones...
I import it with Milkshape, save it as obj. then open it with 3dsMax
Thanks
EDIT:
just saw some old thread, and I believe there is no way to do that, so i must make it from zero