So I'm sure this forum has seen enough posts about how to install etc, but let me assure you I've looked at several guides from google, one from this site. Please forgive me thickheadedness.
Although I'd like to look at models at some point, right now it's just skins I'm interested in.
So far I've figured out that you download a skin, get a .blp file and save it to some location. Then you open world editor, load import manager and import the .blp. Then you change the adress to for example units\NightElf\Shandris\Shandris.blp. Then you load object manager, find Shandris among units, open her model and check the import box and add/write the right address.
I have two problems though. Firstly, the import area of a model I choose in object manager is "greyed over" and can't be selected, so I can't modify anything there.
Secondly, how the hell do I save this so that it affects the campaign? It seems it wants me to save it as a custom map or something, and I have no idea how to save it properly. At first the fact that this isn't mentioned in the guides I read made me think it's only for custom maps, projects etc, but the fact that there's plenty of skins affecting for example minor characters like Shandris makes me think otherwise.
So, can anyone tell me how to save an imported skin into the campaign, so that I can for example meet a re-skinned Shandris in the Night Elf campaign, or play with female orcs as Thrall? Also wondering about the fact that I can't do anything with the import area while using object manager.
Although I'd like to look at models at some point, right now it's just skins I'm interested in.
So far I've figured out that you download a skin, get a .blp file and save it to some location. Then you open world editor, load import manager and import the .blp. Then you change the adress to for example units\NightElf\Shandris\Shandris.blp. Then you load object manager, find Shandris among units, open her model and check the import box and add/write the right address.
I have two problems though. Firstly, the import area of a model I choose in object manager is "greyed over" and can't be selected, so I can't modify anything there.
Secondly, how the hell do I save this so that it affects the campaign? It seems it wants me to save it as a custom map or something, and I have no idea how to save it properly. At first the fact that this isn't mentioned in the guides I read made me think it's only for custom maps, projects etc, but the fact that there's plenty of skins affecting for example minor characters like Shandris makes me think otherwise.
So, can anyone tell me how to save an imported skin into the campaign, so that I can for example meet a re-skinned Shandris in the Night Elf campaign, or play with female orcs as Thrall? Also wondering about the fact that I can't do anything with the import area while using object manager.