• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

[General] Raw data IDs

Status
Not open for further replies.
Level 10
Joined
Jul 12, 2009
Messages
321
I believe the JNGP tools allow you to specify the rawcode when creating a new object (unit, spell, etc.), and maybe allow you to edit them for existing objects (I'm not sure, since I've never used JNGP).

What I have done is to open the map with an MPQ editor, and edit the .w3u in the archive with a hex editor, to change the rawcode. It's a little awkward, but doable.
 
Status
Not open for further replies.
Top