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[General] Raw data IDs

Discussion in 'World Editor Help Zone' started by Raging Ent, Jun 8, 2011.

  1. Raging Ent

    Raging Ent

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    Is there a way to edit the raw data 'name' of a unit? (e.g. H001 to H00E)
     
  2. Weep

    Weep

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    I believe the JNGP tools allow you to specify the rawcode when creating a new object (unit, spell, etc.), and maybe allow you to edit them for existing objects (I'm not sure, since I've never used JNGP).

    What I have done is to open the map with an MPQ editor, and edit the .w3u in the archive with a hex editor, to change the rawcode. It's a little awkward, but doable.