- Joined
- Dec 12, 2021
- Messages
- 228
Could you help me create a spell trigger that serves to summon units randomly, for example, based on the Beastmaster (Rexxar), which has 3 summoning units (bear, pig, bird), then with my spell when starting it, any of those 3 units near my hero are summoned, opportunely that it has the same chance of generating the different units for example 33% that a bear is generated, 33% that a pig is generated and the other 33% that a bird is summoned, that the summoning lasts 60 seconds and has an animation when it comes to summoning it, and that it can be done with different levels, level 1 weaker units, level 2 stronger, etc.
EDIT: I forgot the part where it said to have a low CD for example 20 seconds and that more units can be summoned while 1 unit has already been summoned, for example if I already summoned the first unit the spell charges in 20 seconds and once there I can summon another but the first unit is not lost, but rather is kept with its remaining time (with 20 seconds of CD there would be like 40 seconds left to summon the first unit)
EDIT: I forgot the part where it said to have a low CD for example 20 seconds and that more units can be summoned while 1 unit has already been summoned, for example if I already summoned the first unit the spell charges in 20 seconds and once there I can summon another but the first unit is not lost, but rather is kept with its remaining time (with 20 seconds of CD there would be like 40 seconds left to summon the first unit)