Is it possible to make for example a 9 Slot Shop CustomUI with RUID
That include these features
Every 5 Mins the Stock changed to random item in options like a interger that has 20 item in the array
And the price of item changes to match
Like Button one sells bow for 50 gold and restocks button 1 now sells a sword fir 25 custom interger
Changing the icon of the button and the description and cost
so it will be 9 random items every 5 mins
Using
Set ShopItem[1] = I97Q
Set ShopItem[2] = I86C
And as said each button chooses a random ShopItem
Edit: Pretty sure I have a idea how but unsure how efficient
Set ShopItem[1] = I76Q
Set ShopItem[2] = I76R
Set RandomItemInt = Maths random number between 1 and 20
If RandomItemInt = 1 Then Set ShopItemButton1 Texture “Icon1”
Set ShopItemButton1Description = “Item 1”
Set ShopButtonInt[1] = 1
Player presses button 1
If ShopButtonInt[1] = 1
Then create I76Q and give to player
Else if ShopButtonInt[1] = 2
Then create I76R and give to player
Something simple like that
That include these features
Every 5 Mins the Stock changed to random item in options like a interger that has 20 item in the array
And the price of item changes to match
Like Button one sells bow for 50 gold and restocks button 1 now sells a sword fir 25 custom interger
Changing the icon of the button and the description and cost
so it will be 9 random items every 5 mins
Using
Set ShopItem[1] = I97Q
Set ShopItem[2] = I86C
And as said each button chooses a random ShopItem
Edit: Pretty sure I have a idea how but unsure how efficient
Set ShopItem[1] = I76Q
Set ShopItem[2] = I76R
Set RandomItemInt = Maths random number between 1 and 20
If RandomItemInt = 1 Then Set ShopItemButton1 Texture “Icon1”
Set ShopItemButton1Description = “Item 1”
Set ShopButtonInt[1] = 1
Player presses button 1
If ShopButtonInt[1] = 1
Then create I76Q and give to player
Else if ShopButtonInt[1] = 2
Then create I76R and give to player
Something simple like that
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